New Games



Manufacturer: Eurogames Descartes USA
Designer: Alan R Moon
Year: 2002
Number of Players: 2 - 5
Time to Play: about 1 hour
Ages: 10+



During the second half of the 19th to the beginning of the 20th centuries, great trading companies exploited the new trade opened to the South Pacific. This was the age of the large, fast, and strong-hulled Clipper ship.

In CLIPPERS, the players plan naval routes of 6 different trading companies in the South Pacific Islands. The object of the game is for each player to get as many of the trading companies to reach islands where the player has ports. Points are scored for each trade route that reaches a player's port.

The winner of the game is the player with the most points once no more trade routes can be added.

Rules in Brief

Players represent different trade companies and build new trade routes, and construct ports on new islands every turn. At the start of a turn, a player can acquire special cards which give them extra actions, for a price.

However, the trade companies have limits to their routes, and a player must carefully balance short term bonuses against long term investments on other islands--and must remember that every move can help their opponents as well.


A game of investment and of management from Alan R. Moon, one of the most famous and prolific designers of the last decade. This is a game for the entire family, with simple and short rules. There is a clever mix of strategy and tactics, which makes for a lively and fast-moving game.


  • 1 Board depicting the South Pacific Ocean
  • 14 Clipper Ships: 4 for the American Shipping Line (red), 3 for South Sea Shipping (blue), 3 for Tahiti Trading (White), 2 for Pacifica (green), 2 for Royal New Zealand (Black)
  • 142 Trade Route Segments (short wooden sticks): 32 red, 30 blue, 25 white, 24 green, 18 black, 13 purple
  • 6 Option Cards: 3 of the 2X cards, 1 3X card, 1 5X card, 1 Port card
  • 5 Departure Cards
  • 60 Port Markers (5 sets of 12): 12 French, 12 English, 12 American, 12 German, 12 Japanese
  • 65 Currency Chips: 50 small (representing $1), 15 large (representing $5)
  • 1 First Player Grappling Hook Card
  • 1 Rule Book
  • Player Aid Sheet

Image Gallery

Front Cover

Back Cover

Copyright 2002